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That was amazing! I love your use of the terminals to tell the story. also It's nice to see someone enthusiastic about the bitsy engine

(+1)

i think you misspelled "kernel" ^^;

Oh, uhh... I did that on purpose! It's an "easter egg". Jokes aside, nice catch, proofreading is important.

horror games are boring when you skip the diolog

A fair critique, something that would be solved with actual combat mechanics. This is an idea I'd like to do more with once I find an engine that my brain can handle.

ooh, a great idea that sounds fun I tried to use the tool that you used but can you move tiles in one room like just scootch then over? if you are looking for a decent engine then try code.org sprite lab and use the functions to make rooms